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· Registered
6 Posts
Discussion Starter · #1 ·
epsxe crashes and says "Opcode 15 UNK (PC 00000080)" with a random (xxxxxx,xx) number.
This consistently happens at gold saucer when I enter the battle arena after speaking to Dio, I've tried using epsxe 1.2 and 1.6, changed several graphics options but havent had any success.

Any suggestions about what the problem is cus I have no idea lol :???:

· Registered
6 Posts
Discussion Starter · #3 ·
system info

heres my system specs and settings,

amd athlon 1.25ghz
640mb ram
geforce 4400 ti 128mb
win xp home

epsxe is set up to run images from a virtual drive (lol its clumsy but it usually works :lol: ) Sapu's CD-ROM Plugin verion 1.0

sound - Eternal SPU Plugin version 1.41

video - Pete's DirectX6 D3D 1.75
ive attached a pic of my video settings, but its just the default "nice" settings lol.

Most of my games work fine with this setup and so did FF7 up until this 1 point..

· From Love and Limerence
6,584 Posts
For that video card, why are you using Direct3D? Even if using that, why the older version? Also, use ePSXe 1.5.2 since the newer one has known problems with Final Fantasy games.

I've no experience with that particular game, but try these settings using OpenGL1.7.6.

Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce4 Ti 4200 with AGP8X/AGP/SSE

- 1024x768 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

- R8G8B8A8
- Filtering: 4
- Hi-Res textures: 0
- VRam size: 64 MBytes

- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 1
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000001]

· Registered
6 Posts
Discussion Starter · #8 ·
thanks for the suggestions, i changed the grafx but it made it a bit slower lol, but still crashed at the same place, gonna try and figure out some diff emulators

· Premium Member
bsnes, ePSXe
23,380 Posts
double posting eh... :nono:

furthermore, like i said in that other thread, that particular crash is a unique one to the warez version, for some reason. so, thread closed....
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