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Discussion Starter #1
Hi everyone,

I'm trying to get Death By Degrees running in Widescreen HD for the whole game. So far I'm able to have a smooth gameplay for the first hour of the game (minus the sometimes ugly/glitchy looking cut-scenes).

The major problem starts when the game takes you to a boss fight (in a dream-like area outside the normal play-field). There are missing textures and sometimes the game slows down. This also happens in an area when under water. (I provided pictures and videos below). Other minor issues include, again, slowing down especially on harder difficulty (which gives you more NPCs to fight).

My Rig
  • GeForce GTX 1070
  • Intel Core i5-2400
  • 16 GB RAM
  • Windows 10
Current PCSX2 Settings
- Video (GS) > Plugin Settings >
Adapter: NVIDIA GeForce GTX 1070
RendererL Direct3D11 (Hardware) / Tried OpenGL Hardware too
Interlacing: Auto
Texture Filtering: Bilinear (PS2)

Allow 8-Bit Textures: OFF
Internal Resolution: 3x Native
Custom Resolution: Can't be changed ( 1024 x 1024 )
Anisotropic FilteringL 2x
CRC Hack Level: Partial (OpenGL)

-Enable HW Hacks: ON >
Hacks Configuration: Everything is at ZERO or OFF, with the exception of Align Sprite and Alpha ticked ON.

Software Mode Settings: Can't be changed
Shader Configuration: UNTOUCHED

Pictures provided: all pictures i saved for reference plus video link, with details written there.
LINK:
123.jpg bad.jpg
 
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