Next Generation Emulation banner
1 - 4 of 4 Posts

· Familiar Face
Joined
·
5,307 Posts
Discussion Starter · #1 · (Edited)
Beta Date: 14 August 2005 (Ref SPU2-fixed beta)
Conditions Tested Under

GSDX9 (SSE2) 0.9 - win,D3D,PS1.4 [25 07 2005]
spu2peops 25.12.04
SSSPSX PAD plugin 1.6
Cdvdpeops 1.2
DEV9null Driver 0.3 [14 05 2005]
FWnull Driver 0.4 [16 05 2005]
USA v01.70 BIOS
Interpreter - no patches​

Checks memory card and shows loading screen. Emulator crashes after loading screen begins to disappear.

Status
Intro
 

· Familiar Face
Joined
·
5,307 Posts
Discussion Starter · #3 ·
Beta Date: 21 August 2005
Conditions Tested Under

GSDX9 (SSE2) 0.9 - win,D3D,PS1.4 [25 07 2005]
spu2peops 25.12.04
SSSPSX PAD plugin 1.6
Cdvdpeops 1.2
DEV9null Driver 0.3 [14 05 2005]
FWnull Driver 0.4 [16 05 2005]
USA v01.70 BIOS
Recompiler - 1 patch​

With Nachbrenner's patch, I am able to get to menu, but no matter how many times start button is smashed, it doesn't go ingame. Still, the status IS upgraded, which is nice.:p

Status
Menus
 

· Premium Member
Joined
·
821 Posts
generalplot said:
Beta Date: 21 August 2005
Conditions Tested Under

SSSPSX PAD plugin 1.6

With Nachbrenner's patch, I am able to get to menu, but no matter how many times start button is smashed, it doesn't go ingame. Still, the status IS upgraded, which is nice.:p
With this game it uses Dualshock2 pressure-sensitive buttons.
Use Padwin instead of SSSPSXPad
Press emulated button on keyboard and roll mousewheel at the same time.
 
1 - 4 of 4 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top