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Premium Member
Joined
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821 Posts
Discussion Starter #1
Beta Date: 04.08.05 (refraction)
Conditions tested under:
release 0.8.1 plugins,except from
GSDX9 25.07.05
GSsoft 29.05.05
REC

With this game it uses Dualshock2 sensitive button press.
Therefore press emulated button and roll mousewheel at the same time.

With GSsoft log reads loads of unhandled psm32

When 3D is supposed to start, PCSX2 freezes on executing VCALLMS
After NOPping that i went ingame, unfortunately it's hard to play without 3D graphics :eyemove:

Patches used:
// 1510e1d1.pnach
gametitle=Crash Twinsanity [SLES52568] (E)
comment= patches by Nachbrenner
//Skip Videos
patch=0,EE,002b85d0,word,24020001
// skip VCALLMS $0000
patch=0,EE,002b2194,word,00000000


Status Ingame
 

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Premium Member
Joined
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821 Posts
Discussion Starter #2
Beta Date: 12.07.05 (refraction)
Conditions tested under:
release 0.8.1 plugins,except from
GSDX9 25.07.05
GSsoft 29.05.05
REC

As with "Donald PK" this is last beta where VCALLMS is OK
However ingame looks pretty bad.

Status Ingame
 

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Premium Member
Joined
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821 Posts
Discussion Starter #3
Beta Date: 12.08.05 [refraction]
Conditions tested under:
release 0.8.1 plugins,except from
GSDX9 15.08.05
REC/VUREC

Any value >0 after vcallms lets the game boot.
Now it shows the spinning blue and white squares.
But still no 3D :(

// fix VCALLMS
patch=0,EE,002b2194,word,4a000138

Status Ingame
 
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