Does anyone else have this problem? The game I'm specifically referring to is Castlevania: SOTN, but it's the only game I've tried with XA audio anyway. It just seems like no matter what SPU or GPU plugin I use, no matter how I set 'em up, and no matter whether or not I'm running from a CD or an ISO, I STILL can't get rid of the crackling in XA audio.
Not that it's really that bad, but it's still noticeable.
Here's a few things I've tried:
- Default SPU plugin: this one simply gives me the worse results. Not only does it skip/stutter and crackle, but there's a LOT of noise.
- Null2's SPU plugin and the Seal plugin: Slightly better results, but still intolerable
- Kazzuya's SPU plugin, lori's SPU plugin, and Pete's Directsound SPU plugin: These tend to give MUCH better (tolerable) results, but still far from perfect.
- Pete's MIDAS SPU plugin: this is actually the best luck I've had, with the XA smoothing option turned on. However, there's still the occasional crack and pop which I'd like to be rid of if possible
I'm assuming XA audio is somewhat related to fps, since it has to synch...? I'm just guessing here. But even with that in consideration, I've tried running at 640x480 16-bit and it still happens. When I run without "fps limit" turned on, I get well over 100 fps nearly all the time, so I find it hard to believe that that's my problem.
Are the SPU plugins or the emulator itself just imperfect? Knowing the nature of emulation, it probably is, but if there's a possible fix I'd like to find it! Does ANYONE get perfect XA audio emulation? SOTN plays perfectly for me on PSMPlay, so I know it's possible.
Btw, I'm on an AMD TBird 1.3 ghz, 256MB RAM, Aureal V2 sound card, GeForce 256 video card. If this is a problem then please kill me now.
Thanks for reading my mini-novel. Please respond!
Not that it's really that bad, but it's still noticeable.
Here's a few things I've tried:
- Default SPU plugin: this one simply gives me the worse results. Not only does it skip/stutter and crackle, but there's a LOT of noise.
- Null2's SPU plugin and the Seal plugin: Slightly better results, but still intolerable
- Kazzuya's SPU plugin, lori's SPU plugin, and Pete's Directsound SPU plugin: These tend to give MUCH better (tolerable) results, but still far from perfect.
- Pete's MIDAS SPU plugin: this is actually the best luck I've had, with the XA smoothing option turned on. However, there's still the occasional crack and pop which I'd like to be rid of if possible
I'm assuming XA audio is somewhat related to fps, since it has to synch...? I'm just guessing here. But even with that in consideration, I've tried running at 640x480 16-bit and it still happens. When I run without "fps limit" turned on, I get well over 100 fps nearly all the time, so I find it hard to believe that that's my problem.
Are the SPU plugins or the emulator itself just imperfect? Knowing the nature of emulation, it probably is, but if there's a possible fix I'd like to find it! Does ANYONE get perfect XA audio emulation? SOTN plays perfectly for me on PSMPlay, so I know it's possible.
Btw, I'm on an AMD TBird 1.3 ghz, 256MB RAM, Aureal V2 sound card, GeForce 256 video card. If this is a problem then please kill me now.
Thanks for reading my mini-novel. Please respond!