Ryos,
I never said you said blah

i only said that i wouldnt agree with what you said, nothing more...
Nightmare,
i believe limiting to one super does have it's advantages; ie. makes it more fun for certain people. well apparently not for you

i do find that since the Alpha series, we have way too many supers. Kinda lost it's original meaning.
the first game with super move would be Samurai Showdown, I think, and first SF with super is of course Super Street Fighter II Turbo.
Back then, when you use a super, you really do something "super". you can't do it until almost the end of the round, and when you do it it doesn't always hit, so you gotta be sure. but when you do it and it hits, it's "holyshmoly".
And then, Alpha came around. you can do super every 15 seconds or so, you got 2 or 3 to choose from, and there are different levels. It's just part of the fighting routine now. I'm not saying they're good for nothing, but they're just not same thing anymore (not as much fun).
back to SF3. limiting to one super kinda restricts the use for it. So you dont wanna use it all the time (no matter which one you choose), kinda like the old days
