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Discussion Starter #1
Hi!

I've been using VisualBoy Advance mainly for playing the fantastic Rhythm Tengoku game.

The problem is that there's a delay between key (or joystick) strokes and the action the game has to perform, so it makes it difficult to play this musical game.

Then I get to the VBA-M homepage expecting the delay to be fixed in the VBA-M emulator, but it seems the changes in sound API don't fix that delay.

I'm a GP2X user, and the delay in Exophase's GPSP2X emulator is almost unnoticeable, and I'm even able to play the Rhythm Tengoku drum games.

I've read that Exophase is also part of this project, so perhaps he has a clue about what is delaying the input on VisualBoy Advance and VBA-M.

Would it be possible to fix the delay in a subsequent release?

Thanks in advance!
 

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The entire GBA audio module is to be ripped out and rewritten, which should fix alot of the timing issues.
 

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Discussion Starter #3
If that also works for the controller delay issue, then I'm happy with it!

Thanks for the info!
 
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