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I'm trying to configure my gamepad as a Wii controller, I set it to Classic Controller and I try to configure the buttons, but they won't change. Pressing a key on the keyboard will change them, but not if I press them on the gamepad.
It can't be done by now. I think using the controller for wii and GC interfere each other.... For example: in SMG i have configured my gamepad with the pitch and roll feature on the left analog stick. Running SMG all is ok but running a GC game the left stick not respond correctly.If I define the roll and pitch feature with the keaboard all is ok. Hope the dev correct this "Bug" (I know is not a real bug) in future disabling the wiimote controller when a GC game is running or with other methods.
 
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