Hi folks,
I've been absent working on Majora's Mask (great game, very hard) and have now moved on to the Chronicles. The configuration list is all screwy for some reason, and I've seen very few posts on this topic in my searches. So here goes:
From what I have read, the only palatable (no pun intended) graphics option is Pete's Software plugin. Informally, my own attempts to run either FF4 or CC through a D3D or OpenGL plugin have been disasters -- it takes like two minutes for the Squaresoft intro text even to brighten and display. Apparently, both Andy's plugin and Iori's sound plugin are preferred as well.
Any suggestions on ways to improve things at all? I know these 2D games aren't necessarily primed for enhancement through modern graphics cards, but thought it would be useful to ask and get a thorough discussion in the board archives for others to refer to.
Jonathan
PIII-600/BX-3 MB (will be a Tualatin 1.2 GHz when $ arises)
TNT2M64 video card (yeah, I know, shut up)
Montego II sound
I've been absent working on Majora's Mask (great game, very hard) and have now moved on to the Chronicles. The configuration list is all screwy for some reason, and I've seen very few posts on this topic in my searches. So here goes:
From what I have read, the only palatable (no pun intended) graphics option is Pete's Software plugin. Informally, my own attempts to run either FF4 or CC through a D3D or OpenGL plugin have been disasters -- it takes like two minutes for the Squaresoft intro text even to brighten and display. Apparently, both Andy's plugin and Iori's sound plugin are preferred as well.
Any suggestions on ways to improve things at all? I know these 2D games aren't necessarily primed for enhancement through modern graphics cards, but thought it would be useful to ask and get a thorough discussion in the board archives for others to refer to.
Jonathan
PIII-600/BX-3 MB (will be a Tualatin 1.2 GHz when $ arises)
TNT2M64 video card (yeah, I know, shut up)
Montego II sound