I should've mentioned that I use Pete's OpenGL2.6. I don't see an odd/even bit hack. I remeber getting the game to work with this plugin a long time ago though.
The mermaid (Irenes) has a purple glittering effect at the end of her fin which I believe is causing the slow down, as are certain other effects like fire.WindHydra said:Are you talking about Irenes? I don't remember 2D effects...oO What resolution are you running at (and did you install the catalyst driver)? It worked fine when I used OGL with 800MHz PIII and Geforce3TI200 at 640x480.
Hope it's not the cpu... 9700pro with <800MHz cpu? :heh: