I'm new to ePSXe and PSX emu in general...
Am I right in thinking that CDDA is the music spooled off the cd, ie background music, such as the in-game Gran Turismo music?
Well, In Medal Of Honor, everything works perfectly apart from the bloody music which plays in the background - it goes FAR too quick!
And in Gran Turismo, the music comes in blocks every second - are these problems things I can solve by altering the SPU settings? What do I do?
My system - AMD Athlon 1000mhz
128mg RAM
Nvidia RIVA TNT2 64/64Pro graphics card
34 gig HD
I'm using:
ePSXe 1.4
Pete's OpenGL 1.50
Null2's SPU 1.3
Internal CD plugin
thanks!
Am I right in thinking that CDDA is the music spooled off the cd, ie background music, such as the in-game Gran Turismo music?
Well, In Medal Of Honor, everything works perfectly apart from the bloody music which plays in the background - it goes FAR too quick!
And in Gran Turismo, the music comes in blocks every second - are these problems things I can solve by altering the SPU settings? What do I do?
My system - AMD Athlon 1000mhz
128mg RAM
Nvidia RIVA TNT2 64/64Pro graphics card
34 gig HD
I'm using:
ePSXe 1.4
Pete's OpenGL 1.50
Null2's SPU 1.3
Internal CD plugin
thanks!