Joined
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31 Posts
Okay so everything is pretty messed up. It was working fine. I haven't played it in about a week but wanted to continue playing it. So today I try it and its all weird. I have my sword formilar and all you can see is its hilt. And the save room is all messed up. Here, I'll post a picture of it.
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 Pro x86/MMX/3DNow!/SSE2
Resolution/Color:
- 800x600 Window mode
[32 Bit]- Keep psx aspect ratio: off
Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 2
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: off
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [0001d000]

Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 Pro x86/MMX/3DNow!/SSE2
Resolution/Color:
- 800x600 Window mode
[32 Bit]- Keep psx aspect ratio: off
Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 2
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: off
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [0001d000]