I am using epsxe 1.6.
pentium 4 3.2ghz
512mb ram
geforce 6600gt
The game seems to run pretty smooth, but here and there the sound will skip a little. I am playing off an ISO with mooby's plugin. I am using eternal spu plugin. I am using petes OGL2 plugin, here are the settings.
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6600 GT/PCI/SSE2
Resolution/Color:
- 1152x864 Fullscreen - NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 6
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 2
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 1/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
is there anything here I need to tweak?
pentium 4 3.2ghz
512mb ram
geforce 6600gt
The game seems to run pretty smooth, but here and there the sound will skip a little. I am playing off an ISO with mooby's plugin. I am using eternal spu plugin. I am using petes OGL2 plugin, here are the settings.
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6600 GT/PCI/SSE2
Resolution/Color:
- 1152x864 Fullscreen - NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 6
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 2
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 1/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
is there anything here I need to tweak?