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Castlevania SoTN Crash -- Any suggestions?

4239 Views 4 Replies 4 Participants Last post by  Nomenclature
Hey there, everybody! I'm wondering if anybody has experienced the following problem with Castlevania SoTN:

You arrive at the chamber of the second boss, the Doppelganger, the portal in the wall trembles and starts to open, suddenly, the screen is filled with a bright, bright light, then, just when you can't bear it any longer---- The emulator crashes. The black status window displays the following message:

SPEC Opcode 3F UNK (PC 00000068)(00000000)(402406,36)

I've tried playing the game with each of the graphic plugins, but to no avail. Interstingly, this occurs on my friend's computer as well. The game is being run from an ISO I made using CDRWin from the actual PSX game. I'm using an NVidia GeForce2 64mb gfx card. My CPU is a Dell P3 1GHz, and I'm running windows Me (*puke*) at 1280x1024 True Color (32 Bit). Any suggestions? Keep up the great work on this emu--it's great!

Nomenclature
:dead:
1 - 1 of 5 Posts
yep that would be exactly what I would suggest too. Execept I'd also try making the iso again. Try these settings (screenshot stolen from one of adair's posts:heh: )

ps I don't have it either. The expert with on this game would be sxamiga. :cool:
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