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Discussion Starter · #1 ·
When i lost a live, the game crashs...
Anyone have a solution?

My config:
Video: Pete's OpenGL Driver 1.55
Plugin: Pete's OpenGL Driver 1.1.55
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/3DNOW!

Resolution/Color:
- 800x600 Fullscreen - Desktop changing [16 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 0
- Caching: 2

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: on
- Full vram: off
- Game fixes: off [00000000]

Eternal SPU PLugin 1.10 (Config default)

I play with an ISO.
Thx for your help
 

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I don't know why that happens... what I do know is that you should set Filtering to 4 or 6, i can get better grapics with that setting. Try it :)
 

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Its some sort of sound issue. I used Eternal (although I haven't tried Pete's new one yet). If you use a save state and try reload it it also hangs unless there is XA audio playing in the background when you load the save state (ie it seems to require that the disk is spinning). I think it's an emulation bug of some sort
 
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