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Can't get FF7 to run well

3918 Views 11 Replies 3 Participants Last post by  VG_Ace
I have tried everything but I am unable to get FF7 to run well on my machine. If anybody has any suggestions as to how I should configure the plugin I would greatly appreciate it. I am using Pete's OpenGL2 Driver 2.7, but I have just about every plugin out there so I am willing to try others.

Here are the specs for my Comp.

CPU: AMD Athlon XP 2000+
Video Card: Nvidia Geforce4 Ti 4200
Memory: 768 MB
Sound Card: Santa Cruz Soundblaster 5.1

I have tried everything to try and get this game to run smoothly but it just ends up being choppy and the game either runs too slow or way too fast.
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Sorry, I now in a I just provide you the backbone of the video config.

Plugin: Pete's OpenGL2 Driver 2.7
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9000 DDR x86/MMX/3DNow!/SSE
- 1024x768 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 6
- Hi-Res textures: 2
- TexWin pixel shader: off
- VRam size: 64 MBytes
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60.0
- Offscreen drawing: 2
- Framebuffer effects: 0
- Framebuffer uploads: 2
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
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tried that runs really slow and the opening movie is still choppy. Are you sure that setting the FPS limit to 60 is a good idea?
yeah, that is what it should be. seems liek a CD plugin problem. try using Peops CDR plugin
Game runs slightly better but still have problems

Ok I tried changing the plugins for the CD, but how do you correctly configure the Peops plugin? Also I think my problem lies with the sound plugin. I experimented with different sound plugins but I don't know which is the best one to use and I don't know how to configure that one either. Any help is really appreciated.

I am using a Santa Cruz Soundblaster 5.1

Also when I actually do get into the game the movie and the sound aren't correctly synced up. I notice this in the opening sequence. When I get into a battle the problem is that there is no spiral and there is a black box around the cursor that you use in the game to select enemies with.
Using Eternal,
Set to SPUasync, Smooth with a buffer of 32.
here is what i use:

for read mode, do auto detect. and obviously pick which drive you want it to use :p other than that i think you can use my settings.
Sorry but it doesn't allow me to auto detect. It tells me to manually do it. When I try to configure it like you tell me to the game doesn't even run. When I load from a save state the game doesn't do that blurr thing when you go into battle. Also every time I do start the game it states that I am "Missing shader extensions." The game music still tends to be choppy and varying in speeds while I am playing it. I tried the eternal plugin but that didn't help any. Any help you guys can give me to try and get this game to work is of course greatly appreciated.
ok, use OGL 1.76 then, instead of OGL2.
YES! it does work a little bit better now. Even the blur for battle works, but the graphics are still a little weird. Can you suggest the settings for the plugin? Also do you know where I can learn about what all the stuff in the plugins mean? I have no idea what any of it stands for.

It definitely works better now but the settings are of course different for this plugin. Here are the list of plugins that I am currently using

Pete's OpenGL 1.76
Eternal SPU plugin
Peops CDR driver

I think the only thing that I need to do is configure the GPU and it will work fine but like I said i have no idea what to do with the settings. Thank you very much for your help. :) :)
go to there is an entire thread about FF7.
Ok I finally got everything to work. Please take note everybody who wants to get this old but incredibly frustrating game to work. The reason that the video was running slow despite whatever plugin I was using was because the movie was being copied directly from the CD in the drive. This is not fast enough so the movie was running slow. I created a .cue .bin image and ran that using Daemon tools and of course changed the configuration in the CD plugin to see the new CD and ran the game and VOILA! the movie runs perfect.

To conclude this is the configuration that I used to get this game to work perfectly.

GPU: petes OpenGL 1.76 (set the Hi-res textures to 2 to get the battle blur to work)
Sound : Eternal SPU plugin
CD: Peops CDR driver 1.4

If anybody has any questions on the precise settings of these plugins I am of course willing to disclose that info. Thank you all for helping me get this devil game to work.
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