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God of Douchebagness™
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9,826 Posts
CG policy. i can delete it for you though if you want.
 

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No sir, I don't like it.
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5,571 Posts
Go into your graphics config and click 'Copy settings to clipboard' and then paste that info into your next post.

Also, which game?
 

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Registered
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9 Posts
Discussion Starter · #7 ·
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 9400 GT/PCI/SSE2

Resolution/Color:
- 1024x786 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off

- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]

At the moment I'm trying Breath of Fire 4, Xenogears and Suikoden 2.
 

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No sir, I don't like it.
Joined
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5,571 Posts
Hmm. Are you obtaining your fps information from the plugin or Fraps? Also, on those near-blank screens, does the frame rate rocket up to 60fps?
 

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No sir, I don't like it.
Joined
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5,571 Posts
Then most likely the game is running normally.

In certain situations, PS1 games will run at different framerates. Unless the game is actually running in slow motion, then you aren't really experiencing any abnormalities.
 

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ヒット激しく速く
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19,429 Posts
Tried xenogears it runs at 60 FPS constantly (except for one scene but that could be my folding kicking in or maybe its the game) try D3D or Peops see how that works out asuming you also have the NTSC version of the game.
 

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Banned
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23,263 Posts
most psx games prepare 60FPS internally but only render 30fps.
 

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Banned
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23,263 Posts
indeed :p

60FPS is infact related more to VI/s like the PJ64 method, so real FPS can range from 20 - 60.

most games will only render the full 50/60 if the menu's are visible.
 
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