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after reading several faqs and guides for installing and running PCSX2... i manage to get all the necessary programs and plugins and here it goes.. i have succeeded to run the PCSX2 properly..
so i'm just here to ask if my system is good enough to finish some games (mostly 2d games, i don't have the courage to go to FF games or 3d games)
specs:
Processor: AMD Athlon QL-65 Series 2.16 GHZ (i know it's low)
Ram: 3 Gigs
GPU: Nvidia 8200 Series 256 MB Dedicated
OS: Windows Vista Home Premium(16 - 32 Bit)
Emulator: PCSX2 0.9.6 (latest)
Graphics: GSDX 883
Sound: Pete's SPU2 1.9.0
SpeedHack Used: INTC Sync Hack
Game tried to play: Super Robotwars Z Ntsc-J
* the game run's well on the opening / start menu (runs about 50 - 80 fps)
* sound is also synchronize on the title screen
* tried to start the game in the first scenario.. the fps in the map with units goes around 20 - 30 fps, sound is delayed (slow?)
* when initializing a battle, the fps goes around 40 - 70 fps, sound is also synchronize
so guys, i can manage to play this one.. i also tried to used SPU2 (no sound) and the fps on the map increase up to 40 - 50 fps, but without sound..
- so guys, what is the meaning of the numbers with percentage with the CPU on it's left when im playing the emulator? is it the CPU usage? because i noticed it going up to 99%
- can i still tweak something so that the sound delay in the map screen will improve?
thanks in advance!
so i'm just here to ask if my system is good enough to finish some games (mostly 2d games, i don't have the courage to go to FF games or 3d games)
specs:
Processor: AMD Athlon QL-65 Series 2.16 GHZ (i know it's low)
Ram: 3 Gigs
GPU: Nvidia 8200 Series 256 MB Dedicated
OS: Windows Vista Home Premium(16 - 32 Bit)
Emulator: PCSX2 0.9.6 (latest)
Graphics: GSDX 883
Sound: Pete's SPU2 1.9.0
SpeedHack Used: INTC Sync Hack
Game tried to play: Super Robotwars Z Ntsc-J
* the game run's well on the opening / start menu (runs about 50 - 80 fps)
* sound is also synchronize on the title screen
* tried to start the game in the first scenario.. the fps in the map with units goes around 20 - 30 fps, sound is delayed (slow?)
* when initializing a battle, the fps goes around 40 - 70 fps, sound is also synchronize
so guys, i can manage to play this one.. i also tried to used SPU2 (no sound) and the fps on the map increase up to 40 - 50 fps, but without sound..
- so guys, what is the meaning of the numbers with percentage with the CPU on it's left when im playing the emulator? is it the CPU usage? because i noticed it going up to 99%
- can i still tweak something so that the sound delay in the map screen will improve?
thanks in advance!