...And then again, some games on my screen (21") are SO pixellated that it's horribly nasty. One pixel takes up about half a centimeter on some of these games. The relief is not FSAA, as that works with 3D stuff. The better option is to smooth the colors from the center of the pixel down towards the surrounding pixels - meaning filtering. If you WANT to see such flaws, then go play Doom or something, that's the age of the huge pixels (btw, Doom is about as bad as some of these games pixel-wise). Better yet, try Star Trek : 21st Anniversary...those pixels are a FULL centimeter around on this screen (I kid you not). There's where I really wish I had some 2D filteringOriginally posted by gerbilcannon
If you call shift-pageup "instant improvement" then I have a suggestion for you that will give you the same improvement "value" without the massive framerate drop! Got to your local store and get some glasses and make sure they undercorrect your vision a bit so that everything is blurry. Tada! Now all sarcasm aside, fullscreen blur is a very cheap way of doing antialiasing as it decreases the texture quality. GeForce or Voodoo4+ FSAA is the much better alternative here, if available. Oh and none of this is a jab at Pete so no need to get a twist in your knickers!