Joined
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29 Posts
The game almost runs fine, but the text and some objects in the game are in 'black boxes' I tried every configuration, but it's not working. Here's what I'm using:
System Specs:
Duron 650mhz with 128mb ram, 32x CDROM, 8x/4x/32x CDRW
Using Null2's Softwar Audio SPU for sound
Using no cdrom plugins (burnt my cd as a ISO onto HD to run faster)
Using Petes D3D GPU 1.48
Settings on D3D GPU 1.48:
Resolution: 800x600 fullscreen
Texture Quality: R5 G5 B5 A1
Filtering: Standard w/o sprites
Caching Type: Dynamic
Use FPS Limit: Enabled
FPS Limit: 65
Off-Screen Drawing: Standard
Advanced Blending: Hardware
Alpha Multipass: Enabled
Mask Bit Detection: Enabled
Framebuffer Textures: Gfx card better
Color Dithering: Enabled
Full Vram primatives: Disabled.
System Specs:
Duron 650mhz with 128mb ram, 32x CDROM, 8x/4x/32x CDRW
Using Null2's Softwar Audio SPU for sound
Using no cdrom plugins (burnt my cd as a ISO onto HD to run faster)
Using Petes D3D GPU 1.48
Settings on D3D GPU 1.48:
Resolution: 800x600 fullscreen
Texture Quality: R5 G5 B5 A1
Filtering: Standard w/o sprites
Caching Type: Dynamic
Use FPS Limit: Enabled
FPS Limit: 65
Off-Screen Drawing: Standard
Advanced Blending: Hardware
Alpha Multipass: Enabled
Mask Bit Detection: Enabled
Framebuffer Textures: Gfx card better
Color Dithering: Enabled
Full Vram primatives: Disabled.