Joined
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10 Posts
Happens on the REAL disc, an iso image, a ccd image, a mounted mdf image...
I'm playing the game (dunno exactly what triggers it) and suddenly I get an OPCODE UNK crash message....specifically...
"Opcode 3f UNK (PC 00057ffc) (211812,109)"
(taken verbatim from the error box)
:cuss2:
I've tried switching settings like mad, but to no avail. The crash inevitably happens, and it's not possible to make it very far in the game....
I don't see anyone else having this problem so... wtf? Help would be greatly appreciated. Thanks!
my settings:
ePSXe 1.6.0
Windows XP Pro SP1
128mb nVidia Geforce 5600 (non-FC, standard)
AMD XP 2700+
768mb RAM
1x 7200rpm 160gb (WD Internal)
1x 7200rpm 60gb (Hitachi Internal)
1x 7200rpm 180gb (WD External)
1x Memorex 52x CDRW drive
1x Sony DVD drive
Video plug=Pete's OpenGL 2.6 (tried tons of setting combos, same prob)
sound plug=Eternal SPU 1.30
cd plug=epsxe cd core WINNT
SCPH-1001 bios
**Settings for Pete's OpenGL 2.6
800x600x32 FS, Internal X:1, Internal Y:2, Texfil 6, Hires 2, Use pixel shaders on, auto vram on, fps limit on, auto get fps limit on, frameskip on, OSD:2, FramebufferFX:3, FramebufferUL:2, Screen filter on, shaderFX:1, ShaderLevel:2, MDEC filter on **
I'm playing the game (dunno exactly what triggers it) and suddenly I get an OPCODE UNK crash message....specifically...
"Opcode 3f UNK (PC 00057ffc) (211812,109)"
(taken verbatim from the error box)
:cuss2:
I've tried switching settings like mad, but to no avail. The crash inevitably happens, and it's not possible to make it very far in the game....
I don't see anyone else having this problem so... wtf? Help would be greatly appreciated. Thanks!
my settings:
ePSXe 1.6.0
Windows XP Pro SP1
128mb nVidia Geforce 5600 (non-FC, standard)
AMD XP 2700+
768mb RAM
1x 7200rpm 160gb (WD Internal)
1x 7200rpm 60gb (Hitachi Internal)
1x 7200rpm 180gb (WD External)
1x Memorex 52x CDRW drive
1x Sony DVD drive
Video plug=Pete's OpenGL 2.6 (tried tons of setting combos, same prob)
sound plug=Eternal SPU 1.30
cd plug=epsxe cd core WINNT
SCPH-1001 bios
**Settings for Pete's OpenGL 2.6
800x600x32 FS, Internal X:1, Internal Y:2, Texfil 6, Hires 2, Use pixel shaders on, auto vram on, fps limit on, auto get fps limit on, frameskip on, OSD:2, FramebufferFX:3, FramebufferUL:2, Screen filter on, shaderFX:1, ShaderLevel:2, MDEC filter on **