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I just stumbled on this yesterday looking for some old Sega adverts.
"Sega had come up with the buzzword for another bit of technology that the Genesis used to speed up its games: Blast Processing. Technically, it was to describe the way the Genesis could display one image while loading another into memory -- something the SNES couldn't do..." The Essential 50 Part 28 -- Sonic the Hedgehog from 1UP.com :lol:
I remember there was a debate on Wikipedia for a while as to whether or not this "image loading" technique was real or not. Then i read this "Damien McFerran. "Retroinspection: Mega-CD". Retro Gamer Magazine (61): 84. "Sadly I have to take responsibility for that ghastly phrase," admits [former Sega of America technical director] Scot Bayless with a grimace. ... "During the run-up to the Western launch of Mega-CD ... I mentioned the fact that you could just 'blast data into the DACs'. [The PR guys] loved the word 'blast' and the next thing I knew 'Blast Processing' was born".
Anyway, share you're thoughts.
"Sega had come up with the buzzword for another bit of technology that the Genesis used to speed up its games: Blast Processing. Technically, it was to describe the way the Genesis could display one image while loading another into memory -- something the SNES couldn't do..." The Essential 50 Part 28 -- Sonic the Hedgehog from 1UP.com :lol:
I remember there was a debate on Wikipedia for a while as to whether or not this "image loading" technique was real or not. Then i read this "Damien McFerran. "Retroinspection: Mega-CD". Retro Gamer Magazine (61): 84. "Sadly I have to take responsibility for that ghastly phrase," admits [former Sega of America technical director] Scot Bayless with a grimace. ... "During the run-up to the Western launch of Mega-CD ... I mentioned the fact that you could just 'blast data into the DACs'. [The PR guys] loved the word 'blast' and the next thing I knew 'Blast Processing' was born".
Anyway, share you're thoughts.