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Discussion Starter #1
Blade II. DXBX svn revision 1477. Intro/Video starting. (if error message ignoring)

Menu not starting and crashed.

EmuKrnl (0xA0C): NtCreateFile
(
FileHandle : 0x0A98FEB4
DesiredAccess : 0x00100001 (SYNCHRONIZE|0x00000001)
ObjectAttributes : 0x0A98FE90 ("C:\Blade\Saves")
IoStatusBlock : 0x0A98FE9C
AllocationSize : 0x00000000
FileAttributes : 0x00000080 (FILE_ATTRIBUTE_NORMAL)
ShareAccess : 0x00000003 (FILE_SHARE_READ|FILE_SHARE_WRITE)
CreateDisposition : 0x00000002 (FILE_CREATE)
CreateOptions : 0x00004021 (FILE_DIRECTORY_FILE|FILE_SYNCHRONOUS_IO_NONALERT|FILE_OPEN_FOR_BACKUP_INTENT)
);
EmuKrnl (0xA0C): NtCreateFile Corrected path...
Org:"C:\Blade\Saves"
New:"$XbePath\Blade\Saves"
EmuWarn (0xA0C): NtCreateFile failed! (STATUS_OBJECT_PATH_NOT_FOUND)
EmuKrnl (0xA0C): RtlNtStatusToDosError
(
Status : 0xC000003A (STATUS_OBJECT_PATH_NOT_FOUND)
);
 

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Linux's worst nightmare..
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Blade II. DXBX svn revision 1477. Intro/Video starting. (if error message ignoring)

Menu not starting and crashed.
thanks for the log post but if you looked in my thread which is still on the first page you'd see the developers are well aware of the situation with blade 2
 

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thanks for the log post but if you looked in my thread which is still on the first page you'd see the developers are well aware of the situation with blade 2
Your topic is called - Strange problem im having with Dxbx. To understand what it refers to "Blade 2" i'm must be psychic. ;)
 

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Your topic is called - Strange problem im having with Dxbx. To understand what it refers to "Blade 2" i'm must be psychic. ;)
lol fair enough :p
 

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Linux's worst nightmare..
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based on the logs it seems dxbx has a problem making the folder
Blade/Saves in the directory of your blade2 rip.

attempting to manually create the folder Blade/Saves causes a STATUS_OBJECT_NAME_COLLISION :dead:

but i think this game could get past the intro with a little work
I tried to bypass the checks for collisions in the code but that caused the game to crash without even the intro :p

EDIT EDIT EDIT
insted of creating a Blade/Saves folder just create a folder named "Blade"
in the folder where your blade2 game is and post the log
this particular issue that crashes the game should be gone now
 

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looking at my log post, I have no idea why the
NtClose function is being called... oO i'll definitely try tinkering
with it though till you have free time to work on it
 
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