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PCSX 1.0 and Source

<a href="mailto:[email protected]">Linuzappz</a> has updated the <a href="http://www.pcsx.net" target="blank">PCSX Page</a> with version with the release of version 1.0 of PCSX and the source code as promised. Here's what new in the release :
  • Rewritten recompiler and speeded up.
  • Speeded up memory handling and made it safer.
  • Mdecs now using fixed point (faster).
  • You can change cdroms while you play, only if the cdrom plugin supports the CDRgetStatus function, only my linux plugin by now.
  • Fixed some cdrom stuff, Tekken 3 working fine now.
  • HLE bios (experimental).
  • Nicer about :).
  • You can use the interpreter now (slower).
  • Better console output (thanks to psycojak).
  • Added Spu Irq Always Enabled option.
  • General cleaning for source release.
  • Better cdrom runnig code (thanks to shunt).
  • And maybe more ;).

You can get the source from the Sourceforge page <a href="http://www.sourceforge.net/projects/pcsx">here.</a>
For the time being you will be able to download this emulator from the <a href="http://www.pcsx.net/" target="blank">PCSX home page.</a> We'll have them here ASAP. :)
 

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