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Discussion Starter #1
Sorry to be such a newbie, but although I know quite a bit about computers and video games both, PSX emulation is very new to me. The problem I am having involves FF9. Whenever I enter a battle,the system almost seems to hang, it moves so slow. It takes nearly a full minute to enter a battle. I am using Pete's OpenGL plugin, with GFX Card Buffer. If I change it to emulated VRAM and turn on FVP, it goes markedly faster, but there is still noticeable slowdown. Finally, if I turn it on black(no special effects), then that battle is entered quickly (although there is still some slowdown as the battle screen is rendered), but, obviously, I don''t get the effect of the spinning screen. I think my computer should be able to handle it, so I don't understand why I can't lick this problem. If anyone has any information it would be much appreciated. Thanks, TunnelArmr


TunnelArmr's system specs:

P4 1.7 GHz
340 Mb PC800 RDRAM
ATI Radeon VE 64Mb GFX card (supposedly a true GeForce 2)

If any other info is needed to help me fix this glitch just let me know.:confused:
 

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Scourge of the Seven Seas
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2,412 Posts
The best way is to make an ISO of the disks. This copies the data of the disks onto your hard drive ('s what I did) and runs it from there, which is faster, but uses about 700ish MB of space per disk. I use CDRWIN at www.goldehawk.com. Use these settings:
diskimage/cue sheet, RAW; Ignore Error recovery, auto; jitter correction, auto; subcode analysis, read recount to 10... the rest leave alone..... It will make one bin file and one cue sheet(to burn the image onto a cdr).... Use epsxe "run iso" option and point it at the bin file.......
courtesy of "fivefeet8". Game speeds up like crazy. :cool: When finished, go to File, Run ISO and pick the one you made. :D Good luck!
 
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