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Azimer has updated the Nintendo 64 Emulator Apollo, bringing it up to version 0.03. New in this version:<UL><LI>Rewrote TLB Exception Handling<LI>Rewrote Interrupt/Exception Processing<LI>Fixed timing a bit (credits to zilmar)<LI>Fixed Register Settings on bootup<LI> Fixed Jabo 1.40 plugin issue<LI>Began Dynarec (disabled in release)<LI>Added 4KB Option (For Yoshi Story and Perfect Dark)<LI>Added 8MB RDRAM limit violation detection (for Expansion Pak detect)<LI>Fixed N64DD issue (dummy emulation mode) (credits to F|RES)<LI>Better handling of ROM Writes (credits to zilmar)<LI>Implemented Event Handling (useful for delayed PI/SI)<LI>Improved Audio Interfacing slightly<LI>Fixed plugins interfacing bug (I hope)<LI>Modified SaveStates (old ones should STILL work)<LI>Added .pal, .jap, etc. extension for loading from zip files/rom load<LI>Bypass of RSP opcode in RSP interpretive. This fixed Bottom of the 9th.<LI>Last release until Post-Christmas</UL>Looks like Apollo and 1964 will take nice advantages of the next Jabo Direct3D Plugin which will be included in the next Project64 release.

Get your copy from <a href="/download/pafiledb.php?action=viewfile&fid=38&id=2">here</a> or from our <a hreF="/n64/apollo.php">Apollo section</a>. For more infos, check out the <a href="http://apollo.emulation64.com" target="_blank">Apollo Homepage</a>.
 
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