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Discussion Starter · #1 ·
Well I got the game going fine with "enable accurate CD timing", but I'm wondering if anyone has been able to get rid of the translucent blocks around people/enemies. I put an example picture. I'm asking about Pete's OGL or D3D. I've already tried using Pete's in-game menu to change all the available settings and I've tried most of the special game fixes. I think its not fixable.

Celeron 600 @ 900Mhz
TNT2 ultra
128Mb RAM
 

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CoLD InSiDE
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enable Maskbit,Advanced blending in opengl plugin
 
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