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Discussion Starter #1
Well I got the game going fine with "enable accurate CD timing", but I'm wondering if anyone has been able to get rid of the translucent blocks around people/enemies. I put an example picture. I'm asking about Pete's OGL or D3D. I've already tried using Pete's in-game menu to change all the available settings and I've tried most of the special game fixes. I think its not fixable.

Celeron 600 @ 900Mhz
TNT2 ultra
128Mb RAM
 

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CoLD InSiDE
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enable Maskbit,Advanced blending in opengl plugin
 

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I think you have to enable that "mask bit" to get rid of them, I can be wrong though. btw I'm using pete DX6 video plugin.
 

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Discussion Starter #4
Haha, yes you were right. Mask bit did it.
I think that was about the one and only thing I didn't think to try.
Thanks, liaqatali and sunshower,
Adair
 
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