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Discussion Starter #2
forget about it; I've just found the patch. If anyone else wants it; they can download it below; it also includes a patch for the kof'99.
enjoy;
 

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Discussion Starter #3
I had no problems for kof'99, but I needed a patch for jae hoon's T.O.P. attack; which freezes the whole game.
 

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Discussion Starter #4
Damn it:( . Winkawaks gives an error on the p-roms; after using the patch, shit:mad: Be careful guys.
But it works perfectly on the neoragex; with no problems.
I hope the authors for winkawaks fixes this problem for GAROU: MOTW.
 

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space trader
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...Hi Bubsy. Don't tell me you're still playing with the ancient-old protototype version of Garou... ?
 

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Discussion Starter #6
Well it's not that; I mean I have all of the versions:rolleyes:
But to bad the prototype vers. has this problem.
 

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space trader
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Yes, the prototype has many bugs since it is not a "retail" version. As for winkawaks, naturally, it supports only the originally released prototype roms, and not the patched or hacked prototype roms. But since it also supports the original Garou game, I suggest playing that - I mean why bother with the prototype version now that the correct one is supported ? ;)
 

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whats the difference between the prototype and the retail?

secret characters? new screens? tracks?

i've been playing the prototype for a few days and beat the game, and saw nothing special. Or I miss something?
 

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space trader
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Bubsy :
all zipped up, voice files & everything, Garoun comes up to 38.6 MB (40.511.732 Bytes) ...significantly smaller than Garou, naturally ;)

404 :
well, if I'm not mistaken, the prototype is what its name implies. A prototype version of the game - still under development - upon which the the "final" release will be based upon. So, this version, being a prototype has numerous bugs (as you probably have found out some years ago, when it became err... "available") - most notably, freezes when certain moves are performed, screwed up dialogs in some character endings, and only japanese naming on the speech (that is, even if you choose english as a language) Khushnood Butt is still announced as Marco Rodriguez).
 

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Originally posted by sights
Bubsy :
all zipped up, voice files & everything, Garoun comes up to 38.6 MB (40.511.732 Bytes) ...significantly smaller than Garou, naturally ;)

404 :
well, if I'm not mistaken, the prototype is what its name implies. A prototype version of the game - still under development - upon which the the "final" release will be based upon. So, this version, being a prototype has numerous bugs (as you probably have found out some years ago, when it became err... "available") - most notably, freezes when certain moves are performed, screwed up dialogs in some character endings, and only japanese naming on the speech (that is, even if you choose english as a language) Khushnood Butt is still announced as Marco Rodriguez).
hmm....

Yes, when i beat the game using Gato, the ending screen was kinda screwed up, and i thought that was the shortest ending that i've ever saw. Hey, it's a prototype anyway.

But I found no freeze on any moves, and Knushnood Butt is the name of that black guy (not Marco Rodriguez) - i think i got the 'near retail' prototype :)
 

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space trader
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Originally posted by 404


hmm....

Yes, when i beat the game using Gato, the ending screen was kinda screwed up, and i thought that was the shortest ending that i've ever saw. Hey, it's a prototype anyway.

But I found no freeze on any moves, and Knushnood Butt is the name of that black guy (not Marco Rodriguez) - i think i got the 'near retail' prototype :)
...Hi, 404. Yes, the name is displayed correctly, but as I said before, he is announced with his jap name. Do this: start a new game & select him as your fighter. Now crank up the volume of your speakers. It should announce "Marco Rodriguez versus [whoever is your opponent]). This also happens with Tizoc (a.k.a. The Griffon) ;)
 
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