I remember trying this game awhile ago on no$gba, but there were too many problems with it, making it unplayable.
When the nocash renderer was used, there were a whole bunch of texture problems in the game (overlapping/flickering textures would be a good way to describe it). When the OpenGL renderer was used, the texture problems went away, but the performance of the game was completely shot (like ~10 FPS).
Was just wondering if anyone has been able to get the game to run properly with no$zoomer.
When the nocash renderer was used, there were a whole bunch of texture problems in the game (overlapping/flickering textures would be a good way to describe it). When the OpenGL renderer was used, the texture problems went away, but the performance of the game was completely shot (like ~10 FPS).
Was just wondering if anyone has been able to get the game to run properly with no$zoomer.