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An up-to-date FFVII config recommendation?

9057 Views 18 Replies 7 Participants Last post by  sultanoswing
Hallo. I apologize profusely if my question has been answered a thousand times already, I couldn't find the answer I needed via searching. Can someone recommend me a good configuration for FFVII? My system is based around this hardware:

Athlon 64 3200+ [Clawhammer] with a small overclock
MSI K8N Neo Platinum mainboard [nForce 3 250Gb chipset]
HIS 9800 Pro IceQ
1 GB Crucial Ballistix PC3200 @ 2-2-2-5, 1T
Mitsubishi Diamond Pro 930SB 19" monitor

I am using ePSXe v1.6.0, Pete's OpenGL2 Driver 2.7, and Eternal SPU 1.50. I generally use a 1600 X 1200 screen resolution, refresh rate is 85Hz. FFVII runs OK, but I know that with the right config I can improve it. It's bearable, but I'm getting these weird green lines around objects on the screen. If someone can recommend some plugins to try or the best way to configure these plugins I already have, please post, it would be a great help. :mad:)
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Yo, sorry for my late reply, I was locked out of the forums after I signed up and wrote my first post, it wouldn't let me enter, saying my password was wrong! Seems to be fixed now though.


@ blue:

The sound appears to be just fine. I think I found some usable GPU settings now, but I'm still open to suggestions. It looks to me like the older plugins can achieve visuals that sometimes look better than the new ones, and sometimes worse. Using Pete's OpenGL 1.74, I got the FFVII characters to look really good -- totally smooth and sharp, but the backgrounds looked jagged and rough. Using the newer plugin, the backgrounds look good but the characters look rough. I don't understand why! Anyway, here are the GPU settings I am using now, and they work OK, just not great.

Plugin: Pete's OpenGL2 Driver 2.7
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 Pro x86/MMX/3DNow!/SSE2

- 1600x1200 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off

- Filtering: 6
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 128 MBytes

- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 2

- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00000002]

This looks pretty smooth. There's not too many problems with speed, just when loading the next area the music slows down a little, and when I'm about to enter battles it happens too (I understand everyone has problems with the "battle swirl"), but I can live with that. Apart from these few errors, the game is very playable, I just feel I could do better with some expert help from you guys. Oh yeah, I'm running the game from an ISO I made, and it's a PAL version, if that's any help.

@ hushy: Your config works pretty good, but it doesn't look as good as I think my hardware can get, I think maybe the config can be improved upon, although it seems like a good config to start with. Kinda wish I'd found your thread a long time ago, I have never had much luck with setting up ePSXe until recently, though I've been using the emulator for about 3 years! BTW, I can't use - Internal X resolution @ 2, the emulator crashes straight away.

Thanks very much, both of you, for your replies.
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I understand that it's only a PSX game, etc, but I know it can look better. Some of the screenshots that were posted using older plugins showed very sharp looking characters, but the backgrounds don't look so good, which is the exact oppposite of the results I'm getting with Pete's 2.7. See attached screenshot of my rough looking character. Unfortunately I can't take a screenshot of Cloud using the older 1.74 plugin, only his hair appears!
OK, managed to take a shot of Cloud using the 1.74 plugin. See how much smoother this is:
OK, I understand. It's a shame. Why can't I have the best of both worlds!? Thanks for the info mate.
Great, I'll do that. Thanks, I-Chan.

EDIT: Found an interesting thread but I can't work out what the guy's talking about. I did what he said (in fact I already have all the shaders downloaded from Aldo's site), but it says I'm missing a custom file when I start ePSXe.
Using HQ3X I get a tiny game in the middle of the screen, it isn't full sized. :( Also my game wouldn't start, it only got to the "Squaresoft" screen and stayed black after that.
Hey man, thanks a lot for the great info. I will give this a try soon and let you know how it goes. :)
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