This is a message for Pete!
Pete, is there a way to let the alpha multipass function in your OpenGL driver work like the one for D3D? I don't like the big black triangles that appear with some objects on the screen. (GT2: tachometer; Dragon Ball Final Bout: the town wallpaper;...)
NB: I'm using the OGL driver because it's faster with my video card.
Pete, is there a way to let the alpha multipass function in your OpenGL driver work like the one for D3D? I don't like the big black triangles that appear with some objects on the screen. (GT2: tachometer; Dragon Ball Final Bout: the town wallpaper;...)
NB: I'm using the OGL driver because it's faster with my video card.