The feature is still very experimental. FMV detection is a good idea, it should be possible - if a texture is replaced within one frame, then don't dump any more textures from that address. Someone will just have to implement it
1 - 1 of 1 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
A forum community dedicated to all emulation enthusiasts. Come Join discussion on all platforms from Nintendo, Microsoft Xbox, Sony Playstation, to PC. Coding, tips, builds, specs, tricks and more.