Please don't do this just yet. I think I've discovered a bug which could cause a big hassle later on and I want to get it fixed before people starting making textures which might not work in the future.a new section on the forum should be open "re-texturing proyects" or something like that
It uses the CPU for converting the files to something the GPU can read, but it caches textures so there should be minimal lag when loading them.I love where this is going. Maybe I'll go and buy myself one of these LG drives so I can rip my games and test GC emulation with textures replacement.
Just one question. Does this use only GPU, or CPU and GPU for the textures rendering?
Yes, since the textures are dumped uncompressed, they do take up a lot of space. Also, be careful of FMV in games, because the texture dumper isn't very smart and dumps every individual frame to your hard drive, and that can add up very fast.nobody says nothing about the space in the hard drive for the dump textures... for my smash brawl the space in the texture file its more less 400 MB..., maybe this option its only for the people with a really big hard drive space...