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Discussion Starter · #1 · (Edited)
Hallo everyone. I found hi res texture load feature in newest versions of dolphin. I dumped and changed some textures, but I don't know how to load them. There's no special folder for hi-res textures. And I can't find any information about it. Does anyone know how to load custom texture?
 

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Paper Mario is a great looking game, but it has some muddy textures here and there. I wouln´t mind to see those brushed up a bit;)
 

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The feature is still very experimental. FMV detection is a good idea, it should be possible - if a texture is replaced within one frame, then don't dump any more textures from that address. Someone will just have to implement it :)
 

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Help

Can someone please explain the steps to using this feature :innocent:
 

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Can someone please explain the steps to using this feature :innocent:
It's really easy, first you'll have to check "dump textures", preferably before loading the game.
Then you should disable "EFB Copy" otherwise, each EFB frame will be saved as a new texture which is of no use.
Then every loaded textures will be saved under User/Dump/Textures.

Once the textures are dumped, you can modify them and put then under User/Load/Textures. Then they'll be automatically loaded in place of the real ones if "Load Hires textures" is checked :)

It's really as simple as that!

HumHum : :p
 
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