I just want to know if there's a solution for the following (if not, I'd still like to know why it happens):
When using pete's hw-accelerated plugins in some 2D games you'll occasionally see a sprite being slightly changed from position during an animation (
Examples:
- in Megaman 8 when Megaman blinks with his eye his head slightly deforms, but only when he's facing right
- in Gradius Gaiden, the powerups deform a little
Simply using PEOPS will solve this, but if there's a way to fix this in the ogl plugins, I'd be interested. Changing the resolution or turning on psx aspect ratio doesn't seem to fix it.
When using pete's hw-accelerated plugins in some 2D games you'll occasionally see a sprite being slightly changed from position during an animation (
Examples:
- in Megaman 8 when Megaman blinks with his eye his head slightly deforms, but only when he's facing right
- in Gradius Gaiden, the powerups deform a little
Simply using PEOPS will solve this, but if there's a way to fix this in the ogl plugins, I'd be interested. Changing the resolution or turning on psx aspect ratio doesn't seem to fix it.