1) What offscreen drawing method are you supposed to use for vram. It says 1-4, but whenever I use that in most games like THPS3 I get horrible speed unless I set it to 0.
2)What about caching type? Is heavy better than dynamic if you have a lot of ram like 256 or 512. And what does palettized do?
3)Also, I get slowdown in most games especially in newer games like THPS3 even though I have a constant 60fps. Even if I put the settings to fast. I tried making the frame limit to 65 and 72 but still gets slow at some points. Is there a way to fix this?
Specs:
Athlon 1.2
GeForce 2 GTS
Windows XP
256 SDRAM
Eternal 1.1
Pete's CDR Plugin
Plugin: Pete's OpenGL Driver 1.1.54
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/3DNOW!
Resolution/Color:
- 800x600 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off
Textures:
- R8G8A8A8
- Filtering: 2
- Caching: 2
Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 0
- Framebuffer texture: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Full vram: on
- Game fixes: off [00000240]
2)What about caching type? Is heavy better than dynamic if you have a lot of ram like 256 or 512. And what does palettized do?
3)Also, I get slowdown in most games especially in newer games like THPS3 even though I have a constant 60fps. Even if I put the settings to fast. I tried making the frame limit to 65 and 72 but still gets slow at some points. Is there a way to fix this?
Specs:
Athlon 1.2
GeForce 2 GTS
Windows XP
256 SDRAM
Eternal 1.1
Pete's CDR Plugin
Plugin: Pete's OpenGL Driver 1.1.54
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/3DNOW!
Resolution/Color:
- 800x600 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off
Textures:
- R8G8A8A8
- Filtering: 2
- Caching: 2
Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 0
- Framebuffer texture: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Full vram: on
- Game fixes: off [00000240]