First of all, is there a point to setting the internal Y res to 3? I mean, wouldn't this unbalance it if the X only goes to 2?
Also, in the advanced display properties of my video card, it says I have 256 dedicated video memory, plus some shared system memory for a total of 2047 mb of total available graphics memory. I have a pretty decent CPU, 4 gigs of RAM, and quite a bit of hard drive space left over. Is there any reason not to set my VRAM to 512 in the video settings? I haven't noticed any problems with it.
Finally, I think I understand what most all of the options do at this point, but what exactly do the hi-res textures pull down and the use pixel shaders for PSX texture window emulation do?
Thank you guys for your time and wonderful help!
Also, in the advanced display properties of my video card, it says I have 256 dedicated video memory, plus some shared system memory for a total of 2047 mb of total available graphics memory. I have a pretty decent CPU, 4 gigs of RAM, and quite a bit of hard drive space left over. Is there any reason not to set my VRAM to 512 in the video settings? I haven't noticed any problems with it.
Finally, I think I understand what most all of the options do at this point, but what exactly do the hi-res textures pull down and the use pixel shaders for PSX texture window emulation do?
Thank you guys for your time and wonderful help!