Iridion 3D (U) [!] and Final Fantasy I & II Dawn of Souls (U) glitches
The header information of file Iridion 3D (U) [!].gba
-----------------------------------------
Software Title: IRIDION3D
Game Serial: AGB-AI3E-USA
Maker Code: 5G
Publisher: Majesco Sales
Version: 1.0
Logo Code: OK
Complement: 4Eh
Save Type: NONE
File Size: 32 mbit (4194304 bytes)
CRC32: 34189E74
-----------------------------------------
Glitches and just stops when the company name screen says Shin'en in VBA 1.8.0 Beta. This does not happen in VBA 1.7.2
Code:
Bug Report Data:
Emu version : 1.8.0-beta
Emu Type : Normal Version
File : E:\ROMS\GBA\Iridion 3D (U) [!].gba
BIOS Checksum: BAAE187F
Internal name: IRIDION3D
Game code : AI3E
Using BIOS : 1
Skip BIOS : 0
Disable SFX : 0
Skip intro : 0
Throttle : 0
Rewind : 0
Auto frame : 0
Video option : 1
Render type : 0
Color depth : 32
Red shift : 00000013
Green shift : 0000000b
Blue shift : 00000003
Layer setting: FF00
Save type : 0 (0)
Flash size : 00020000 (00020000)
RTC : 1 (1)
AGBPrint : 0
Speed toggle : 0
Synchronize : 1
Sound OFF : 0
Channels : 030f
Old Sync : 0
Priority : 2
Filters : 0 (0)
Cheats : 0
GB Cheats : 0
GB Emu Type : 0
The header information of file Final Fantasy I & II Dawn of Souls (U).gba
-----------------------------------------
Software Title: FF1&2DAWNOFS
Game Serial: AGB-BFFE-USA
Maker Code: 01
Publisher: Nintendo
Version: 1.0
Logo Code: OK
Complement: B6h
Save Type: SRAM_V113 (256Kbit)
File Size: 128 mbit (16777216 bytes)
CRC32: 1B39CDAB
-----------------------------------------
It's somewhat glitchie in both VBA 1.7.2 & 1.8.0. This is in FF1 - some of the Spirites flicker on the world screen especially when the character walks through the forests. The body flickers on and off.
Also in VBA 1.8.0 the beginning title screen is more glitchie with the wavy sprite text than in 1.7.2.
I understand there's been almost no development on the VBA but I hope there are some dedicated ppl who could help somehow.
Thank you,
Ieremiou