Splintercraig one thing i'd be interested in you doing is to utilize the second physical processor as dedicated to gsdx software rendering mode, which takes the graphic plugin workload off of the gpu and place it on the secondary cpu. While software rendering mode will undoubtedly be significantly slower then utilizing the hardware rendering mode it will be more accurate.
Try a relatively unintensive game like ffx.
Obviously performance should be slower then a 3ghz Pentium-4D & core2 dual/quadcore because of the physical space between the chips resulting in increased latency between chips and in the case of the core2 inferior architecture, but just for curiosity's sake & fun since we get so few dual socket systems i'd be interested in some performance results from your older system.
Try a relatively unintensive game like ffx.
Obviously performance should be slower then a 3ghz Pentium-4D & core2 dual/quadcore because of the physical space between the chips resulting in increased latency between chips and in the case of the core2 inferior architecture, but just for curiosity's sake & fun since we get so few dual socket systems i'd be interested in some performance results from your older system.