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1964 crashes when using Jabo's Direct3D

5117 Views 3 Replies 4 Participants Last post by  sk8bloke22
Just a question......1964 crashes on my machine when using Jabo's Direct3D 1.30. All other plugins work, even jabos nVidia's OpenGl PlugIn. Sometimes it runs some games like Mario64, but mostly it crashes...it loads the rom and then when the emulation should start it crashes...any Tips how do fix this? I really want to test out CBFD but for PJ my PC is too slow.(not generally but for CBFD)
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