Yep, just like the PS1 Madcatz dual analoge gamepad used to do.
[Re-posted this as a new thread, as the thread i replied to was over 1yr old.]
Don't know if anyone but the devs & an update can help here.
In epsxe 1.7.0 twist steering is perfect but buttons I, II & Left trigger can only be assigned to an axis, which causes problems under Wipeout 2097 (similar to previous thread entry listed below) plus limits game to 3 buttons only which could be solved by allowing assigning of digital buttons to axises - like the madcatz did (suggestion for 1.7.1?) -only really want analoge steering anyway.
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[Re-posted this as a new thread, as the thread i replied to was over 1yr old.]
Don't know if anyone but the devs & an update can help here.
In epsxe 1.7.0 twist steering is perfect but buttons I, II & Left trigger can only be assigned to an axis, which causes problems under Wipeout 2097 (similar to previous thread entry listed below) plus limits game to 3 buttons only which could be solved by allowing assigning of digital buttons to axises - like the madcatz did (suggestion for 1.7.1?) -only really want analoge steering anyway.
++++++++edit: the quote below is now obselete-just use motioninjoy.com/download for PS3 PC install.Yeah, I've tried playing around with the full/negative/positive settings. After setting them to "positive", the car accelerates and brakes only when the pedal is half pressed. When it is set to "negative", the car accelerates and brakes at 1/3 and 2/3.
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-cheers.PS3 INSTALL
by the way, if you want the authentic psx experience, search for "libusb-win32-filter-bin-0.1.12.1" to install a usb driver for the PS3 dualpad to work in windows [& epsxe dualshock].
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If you want motion-sense [not for the faint-hearted, allow a few hours/days for controller/game configuration] get "Glovepie 030" which includes instructions [could use in PCSX/harakuri plugin, but has issues under PCSX/gnneco plugin that I can work around by modifying pgnneco.ini as below]
-don't modify pgnneco2.ini, & backup pgnneco.ini before changing min/max values, these are default DirectX settings as seen in DXtweak [another great utility]
[nejiri R]
max=65535
min=32768
[nejiri L]
max=0
min=32767
I also found after this mod i had to change the deadzone in wipeout 2097 calibration screen [even though it looks right] each time i play to get it working properly ingame.
PCSX plugins
D3D renderer 1.11 [PAL frame limit=25, 30 for ntsc?] SAPUcdr 1.0, eternal spu 1.4