Thx for answering so fast
I don´t think thats an problem with the iso because I had now several
crashes but never at the same place. As for sound problems, I honestly have
none except for fmv´s there is the sound little to often pitching.
I use Petes D3D because ATI is faster at D3D than OGL (with the OGL2
GPU I have much sound problems with Grandia no matter what sound plugin
I use).
I mainly posted this error because I thought perhaps this message number
will be of many use

not complaining because I only had 3 or 4 crashes
within 80hours playtime.
I think the crashes are the result of turning off frame limitations in GPU
(I like leveling with 300 FPS much more

)
My Start-up Config:
Petes D3D GPU:
[email protected]
Texture Quality Max
Texture Filtering 6:Extended + smoothed Sprites
Hi-Res textures 2:Stretched
Show FPS ... enabled,
Use FPS, Use Frame skipping, Auto-detect (in-game i sometimes disable
FPS limit like mentioned above, crashes happened when limit was disabled,
no idea if it´s just coincidence

)
Off-Screen drawing: 2
Advanced Blending: 2
Framebuffer textures: 0
Framebuffer access: 3
Alpha Mulipass enabled
P.E.Op.S DSound Audio Driver 1.9
Mode: 2 (used before 1 but 2 works better for me, crashes came with both
settings)
Volume: 3
Reverb: 2
Interpolation: 3
Enable XA playing/Change XA speed
Global Sound:
Enable Sound, Enable CDDA, Enable XA sound
No other 3rd party plug-ins used
Like I said, I think that it a problem with Grandia running without
FPS limit because with my other games I never had any problems
like that.