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#2181 | |
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emu manic
![]() ![]() Join Date: Dec 2007
Location: brazil
Posts: 161
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Quote:
EDIT: I attached a dump 2 posts below ![]() From GSCrc.cpp: DWORD CRC::Bully_EU = 0xC78A495D; The CRC is there. Its a mystery why NTSC version works and in PAL everything is messed up. Last edited by intellect; June 20th, 2008 at 07:56.. Reason: Automerged Doublepost |
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#2182 | |
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Registered User
Join Date: Nov 2007
Location: lala land
Posts: 10
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#2183 |
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emu manic
![]() ![]() Join Date: Dec 2007
Location: brazil
Posts: 161
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Ok gabest, I did a dump from Bully PAL... hope it helps you ![]() Made with PCSX2 0.9.5 svn 377 and GSDX 0.1.9 svn 789 SSSE3 (with native resolution) |
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#2184 |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 379
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OK, I specially went to this place again and made the dump. Used SVN 789 this time. I also included dump from Yakuza. FMVs are black, but it worked fine at least with SVN 775. Later I can upload a dump from RE Outbreak intro screens (only black screen too, works great with older revisions). I uploaded the dump to my site http://emuworld.site.uvaga.by/DUMP.7z if you have any problems here is the magaupload link - MEGAUPLOAD - The leading online storage and file delivery service
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#2185 |
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Registered User
![]() Join Date: May 2005
Location: The Better Side of The WALL
Posts: 65
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Hi Gabest, Just want to tell you how great your xpad 0.1.0 plug-in works GREAT with xbox 360 gamepad, even rumble works! I found a bug in one game, the game is Shadow Hearts New World NTSC, the problem is with left analog stick, after about 3-6 seconds the movement changes from running to walking. It works normal if I use the old style flat stick on the same gamepad
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Monitor: Samsung SyncMaster 224BW 22in & Samsung LN-T3253H 32in PSU: EnerMax Librety 620W CPU: Intel Core 2 Quad Q9450 @ 3700MHz MB: Asus P5Q Deluxe GFX: Gigabyte ATI 4850 RAM: 2 x 2GB OCZ DDR2-800 CL4 @ 1020MHz / 6-5-5-18 HD1: SATA II AHCI x2 Seagate 500GB (32MB Cache) HD2: SATA II AHCI WD 500GB (16MB Cache) DVD: SATA II AHCI PIONEER DVD-RW DVR-212D (1.24) OS: Windows Vista Ultimate x32 Last edited by Benny_a; June 20th, 2008 at 13:26.. |
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#2186 | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
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#2187 |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,609
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#2188 |
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Registered User
Join Date: Jun 2008
Location: india
Posts: 3
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pleaseeee. please tell me what is a crc , why each game has different one ,will it be different for pal and ntsc versions |
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#2189 | |
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Vanned
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: dot hu
Posts: 1,327
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#2190 |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: Я
Posts: 444
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hypothetically speaking, if you took a gs dump of the exact same scene of the same game, changing only gsdx revision...would the dumped data change? (ie. is posting dumps from the lastest gsdx revision easier for you to use, gabest?)
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 |
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#2191 | |
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Registered User
Join Date: Jun 2008
Location: india
Posts: 3
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#2192 | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
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Quote:
- Could you guys check dq8 and bully again with the latest revision? |
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#2193 | |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,609
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Quote:
so pcsx2 sends the CRC of the game's .elf file to GSdx and it see, aha! so i apply those patches/fixes for that game. otherwise it doesn't apply them. its same with the .pnach patches. |
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#2194 | |
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Registered User
![]() Join Date: May 2005
Location: The Better Side of The WALL
Posts: 65
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Quote:
So is it worth to buy sse4 cpu? i dont have one so i dont know the diffrence. Im talking about your plug-in.
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#2195 |
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On the Side Programmer
![]() ![]() ![]() Join Date: Nov 2007
Location: In the Neighbor's Trash Can (USA)
Posts: 494
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If you have money just floating around go for it. Otherwise don't buy.
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Primary: Core 2 Duo E4300 OC 2.0 ghz, 3 gb DDR II ram, Extinct OC XFX 7900GS 580/745 Now Have OC BFG 9800GT Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB Need To Post a Bug? Use This Program PCSX2 Bug Reporter My Web if anyone cares |
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#2196 |
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Question Everything
![]() ![]() Join Date: Jan 2004
Location: PR
Posts: 117
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i dono y but i lost like 13fps in FFXII since like 1.8 or it was a placivo effect i created XD not shure heh, i cant even remeber the version that was the fastes for me heh
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Phenom II x2 BE 3.2ghz, 4gb DDR2 Dual Channel 800, Gigabyte GTX 550 TI stock |
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#2197 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
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Just hit 40 fps with the sw renderer at the beginning of the highroad area in ffx. It is as speedy as it was on my older pc using d3d ![]() Someone could do a little fps comparision between 1.7 / 1.8 / current svn build, and between different sse versions on popular games like ffx (where the gs is the bottleneck). |
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#2198 |
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Registered User
![]() Join Date: Dec 2007
Location: MAS
Posts: 79
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i dont know, why i cant use software rendering? i tried and it takes to long to read, and the fps i see is just about 0.xx fps, when using d3d it can open normal?
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Intel C2d e6750 @ 3.4 Ghz Ram 2Gb Geforce 8800GT Windows Vista 32bit |
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#2199 | ||
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emu manic
![]() ![]() Join Date: Dec 2007
Location: brazil
Posts: 161
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Quote:
![]() Quote:
And not only dq8, every game I've tested 0.1.7 is faster. 0.1.8 and 0.1.9 are almost the same, 0.1.9 is a bit faster. |
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#2200 |
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Eating your Future
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2008
Location: The Shadow Realm.
Posts: 8,210
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I experience an instant crash when I try to use 1.8 no problem with 1.7 though.....any ideas? I'm on xp 32 gonna try on 64 in a moment..........Only prob is my 64 will need to be valified and theres no 64 bit driver for my modem :3....go figure... Last edited by Xblade; June 21st, 2008 at 11:53.. |
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