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Old January 8th, 2004, 15:15   #1
orysyz
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vertex\pixel shaders

hi all,

i just want to ask this, could be you guys who experts in this?.
is there any method to play game that required pixel shaders while my AGP
card doesnt support pixel shader (Gforce 2).
i meant is there any software that emulate pixel shader?
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Old January 8th, 2004, 15:22   #2
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No... sorry.
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Old January 8th, 2004, 15:25   #3
orysyz
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i get it,
thanks.
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Old January 8th, 2004, 15:45   #4
shnord
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3d analyzer

You cant emulate pixel shaders, but you can "skip" on them, And by doing so you could make the game you could'nt play before work on your computer.
To skip on the pixel shaders use 3d analyzer:

http://translate.google.com/translat...=de%7Cen&hl=en

Edit: I found that you CAN emulate pixel shaders (and all sorts of other cool stuff) through 3d analyzer. BTW to download the program press on it's picture.

-Shnord

Last edited by shnord; January 8th, 2004 at 16:04..
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Old January 9th, 2004, 07:23   #5
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Quote:
Originally Posted by Katsuya
No... sorry.
You sure? Because I can run the dawn demo on my gf4ti4200 through rivatuner.
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Old January 9th, 2004, 07:30   #6
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it's because of your card... Your GF4 ti has Pixel shaders, only in DX8.
Also, IRC, that if your card cant handle DX9 Pixel Shaders, it will revert and use DX8 pixel shaders..
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Old January 9th, 2004, 08:08   #7
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Quote:
Originally Posted by grahf
You sure? Because I can run the dawn demo on my gf4ti4200 through rivatuner.
yeah.. like at 1fp.... Minute.
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Old January 13th, 2004, 05:18   #8
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emulating pixel or vertex shader will make it worse, even if there is a software to emulate you'll run at lower fps and slower frame rate, just like D3D software emulation
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Old January 17th, 2004, 02:38   #9
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how about Geforce 2 MX400 ?
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Old January 17th, 2004, 04:43   #10
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if i skip pixel shaders, can i play Silent Hill 3 that require Pixel shader. i mean can it run properly?
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Old January 20th, 2004, 03:53   #11
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yep maybe, just you might not see the pixel shader/vertex shader...
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Old January 20th, 2004, 11:10   #12
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wow that's wonderful!

somehow, what the purpose vertex shader to each game?
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Old January 21st, 2004, 04:33   #13
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To say it simply, pixel shaders and vertex shaders allow customized special effects (effects that are not possible with the GPU's built-in functions).
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Old January 28th, 2004, 07:19   #14
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yeah, and that's was a great difference in graphics when running a game with and without DirectX 8 or 9, like ex:lords of the ring: war of the ring and C&C general.
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