Emuforums.com

Go Back   Emuforums.com > PS2 Emulation > PCSX2 Forum
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read

WON'T YOU JOIN US?
You are not a registered member and
are viewing this site as a guest.
Registration is simple and FREE.
Join this CrowdGather community today.
Registration offers the following perks:

» Less advertising throughout
» Post and participate in discussions
» Network with other forum members
» Free private messaging

join

Reply
 
Thread Tools Display Modes
Old February 20th, 2012, 18:23   #1
niuus
Registered User
 
niuus's Avatar
 
Join Date: Nov 2006
Location: Caracas
Posts: 374
God of War I [NTSC-U]/ God of War II [NTSC-U] (Two Disc edition)

Any idea how to get past the Pandora's Temple bridge? The game gets stuck if i use the save point or when i get to the far end of the bridge (even though the FPS count is still moving).



Same happens in GOW II, where i got up to the first save point and it hanged.

This happens with/without speed hacks.

Using GSDx on DX11 hardware / SPU2-X / cDVDGigaherz / Lilypad.
__________________
Quote:
Originally Posted by Hard core Rikki View Post
If games don't work in emulators, play it on the real Gamecube.
Uh? No Gamecube? How about NOT playing these games?
Main Rig:
Motherboard: Gigabyte P55M-UD2 / CPU: Intel i7 870@3.40GHz / RAM: 16GB DDR3@1333 / Video: eVGA GTX 470 1280MB (285.62) / Sound: Soundblaster X-Fi ElitePro / Speakers: Creative Inspire 5.1 5200 / HDD: WD 3TB SATAII / OS: Windows 7 SP1+ x64


Last edited by niuus; February 21st, 2012 at 00:58..
niuus is offline   Reply With Quote

Advertisement [Remove Advertisement]
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +1. The time now is 16:47.

© 2006 - 2012 Emu Forums | About Emu Forums | Advertisers | Investors | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.