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#1 |
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Registered User
Join Date: Jan 2010
Location: Ausfailia
Posts: 1
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'Communications Error'.
New user here. Hi, etc, etc. I know No$GBA isn't meant to support linking games with DS games, but, I just wanted to put up what's happened... I got it emulating two games at the same time. Awesome. Going into the multiplayer menu, upon hosting a game on one of the emulators the other actually manages to detect it. So they are communicating on SOME level. Upon trying to actually join the game though, both of them give me a communications error. Not an emulation error, neither crashes, it just gives an in-game communication error. Again, I know no$gba (and all other DS emus) supposedly don't support game linking but surely if they can detect one emulator hosting a game, there's a way to make them actually play said game. Short of, y'know, software development. I doubt it matters but the game in question is Yu-Gi-Oh 5Ds. If anyone can give me a shoot-down to confirm or, hey, better yet, instruction on how to get it working if it's possible, that'd be great. Thanks. |
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#2 |
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┐( ̄ー ̄)┌
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2008
Location: Dipokusumo
Posts: 2,060
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No known method or add-on program currently exist to accommodate nds linking on no$gba. As for internal code work, no one know except Martin know how far no$gba actually emulate linking, no use guessing what's work or not.
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#3 |
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Lurker, pretty much...
![]() ![]() ![]() Join Date: Aug 2008
Location: France
Posts: 296
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Indeed, there is some Wi-Fi detection code that works in some games. But no, DS linking is far from finished, so that's pretty much all you can do with it. Anyway, sound isn't emulated on the 2nd machine... http://forums.ngemu.com/no-gba-discu...es-no-gba.html
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My computer specs: OS: Windows 7 Ultimate x86 CPU: Intel Core 2 Duo E6750 @2.66Ghz - 2GB of DDR2 RAM GPU: NVIDIA GeForce 8800 GTS 512 My recommended settings for iDeaS: *possibly outdated!* DirectSound 1.0.1.4 beta: 22050 Hz - Stereo - Synchronize (or No Synchronize if speed is really slow) - buffer of 7 seconds OpenGL 3D: unless stated otherwise, enable Software Lights and disable Shaders and Fog. |
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