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Old April 7th, 2010, 14:02   #421
barry guava
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all you need to do is download desmume 0.9.4 and if you have the english version then it works perfect....... Just use the in game save not the quick save(shift+F1)

I finished the entire johto region like this and the game rocks
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Old April 7th, 2010, 14:05   #422
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Do you mean to say this old version of DeSmuME does something the new ones don't...in other words I'm asking why 0.9.4 and not 0.9.5 or one of the 0.9.6 SVN versions?
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Old April 7th, 2010, 14:06   #423
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Old April 7th, 2010, 15:24   #424
Glimdrel
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Quote:
Originally Posted by fishQunt View Post
Hey I have a weird problem, might not have anything to do with NoGba itself.

My Bro is playing HG on his laptop, and the game works fine, saves, doesn't error etc..
He doesn't have a gamepad yet, so he's using his keyboard. He set his move keys to WSAD and the arrow keys, but every time he presses them, it's as if they get stuck down, but only temporarily. So when he presses a direction, and holds it because he's going that direction for x number of steps, it seems like there's a delay between when he lets the key go, and when the character stops.

I hope that paragraph made sense.
Any help / ideas?
Try setting the frame skip to 2.
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Old April 8th, 2010, 19:59   #425
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guys plz any one help me I cant play HH/SS till now how do i save in the game and how to load !!!!!!!!!!!!!!!!!!!
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Old April 8th, 2010, 20:26   #426
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Provided you have set things up correctly, as repeatedly stated in this thread, and chose Flash 512k or Auto as the NDS backup media under F11, all you have to do to save the game is to press X to access the menu or click on the "Save" icon on the lower screen. If you then close No$GBA or choose the "Save Battery file" option of No$Zoomer, your savefile will be written for good.
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No$GBA Quick FAQ:
Spoiler:
Q1: Savegame doesn't load. A: Set correct save type. Look here, divide by 8!
Q2: "Cannot Read Data" error A: See above!
Q3: Snapshots? A: Only work for GBA games.
Q4: NDS linking, NDS with GBA slot, Picto-Chat, trading, ... A: Not yet available.
Q5: When do we get a new version? A: We don't know. Martin won't tell.
Q6: Donation down? A: Yes, and we can't do anything about it either.
Q7: Game stops without appearent cause. A: Turn the Sound option on.
Q8: No$Zoomer problems. A: See here!
Q9: What do I need for Pokémon HG/SS? A: This.
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Old April 8th, 2010, 20:34   #427
omero
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thanx dude but I know that but evry time I do that I got a rom image crash but thanx I did it I dont know why and thanx again
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Old April 8th, 2010, 20:58   #428
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Try using Rudolf patch
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Old April 9th, 2010, 15:45   #429
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Has anyone managed to get trading to work? I emulated two Nintendos at the same time, but it didn't work properly. I could see that my "counterpart" entered the union room, but when I tried to make them talk together, things seem to freeze ...
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Old April 9th, 2010, 16:01   #430
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No because no DS emu can trade.
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The Champ has retired but may his Legacy live on FOREVER !!!!
Get it right fools! The glass is HALF-EMPTY, not half-full!!!
!!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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Old April 9th, 2010, 17:38   #431
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Ah. Why? There seems to be some communication. What's missing?
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Old April 9th, 2010, 17:42   #432
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Everything...
Any linking ability that no$gba has is GBA ONLY. I say again DS games can't be linked when emulated.
There's no fix, there's no magical solution, they just plain can't be linked.
Whilst it's true that no$gba has some WiFi emulation it's basically only enough to bypass WiFi checks on some games for instance Pokemon Diamond and Pearl had a check right at the start which prevented them from loading on the emu. The author himself states that it does not work for ANY practical purposes yet.
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The Champ has retired but may his Legacy live on FOREVER !!!!
Get it right fools! The glass is HALF-EMPTY, not half-full!!!
!!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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Old April 10th, 2010, 02:21   #433
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Anybody able to beat red and not have the rom crashs after it restarts. It saves and goes to the credits then crashes and it reverts to the save right before i fought him. Using No$gba
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Old April 13th, 2010, 13:03   #434
omero
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Guys evry time I walk in grass and fight a Pokemon after defeating him the game freez and I cant do any thing and the same happen when I fight a guy could any one help me
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Old April 13th, 2010, 13:08   #435
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omero, enable sound on no$GBA
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Old April 13th, 2010, 13:15   #436
omero
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Blaziken_rjcf thanx for helping it works
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Old April 13th, 2010, 13:25   #437
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no$gba + no$zoomer + firmware.bin(+ a few other files) + the bios setting.
After all that add the rudolf patch which fixes save/blackscreen problems, right now the only problem is some low fps...
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Old April 13th, 2010, 14:00   #438
corruptor93
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Quote:
Originally Posted by barry guava View Post
all you need to do is download desmume 0.9.4 and if you have the english version then it works perfect....... Just use the in game save not the quick save(shift+F1)

I finished the entire johto region like this and the game rocks
it works with me but it is very slow fps isnt so good...suggestions?

platinum worked fine ion my pc very fast so im surprised this is giving me trouble

Intel processor core 2 duo 1.8 GHz

1 GB Nvidia GO 7600

1 gb ram

Windows 7


these are my pcs specifications, i dont think it would require more than that :|
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Old April 13th, 2010, 14:43   #439
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Try setting your emulator's speed to unlimited disaster 10%
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Old April 13th, 2010, 14:44   #440
Kaius
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Hey, signed up just to ask some questions about HG. I downloaded a copy with NO$GBA The other night and im failing to get passed the character naming at the start. You're shrunk and then it crashes to a black screen. I tried NO$Zoomer, that didnt work and neither did eNDryps Advanced. Has anyone come up with an easy solution? Thanks
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