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#1 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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Fix your broken Pokemon Leaf Green saves here!
ONLY LEAF GREEN SAVES CAN BE FIXED IN OTHER WORDS FIRE RED SAVES CAN NOT BE FIXED This is a guide on how to recover Pokemon saves made using the wrong save settings (i.e. Flash 64K instead of Flash 128K). At this moment, I cannot fully guarantee that it will work under all circumstances, but chances are that the following procedure will produce viable results. Required files
Note, i ripped this guide from another site, and i don't care if the punk cuts a **** about it, i edited out all his lamer illegal bs and made it ngemu friendly. Last edited by SCHUMI_4EVER; August 3rd, 2010 at 23:24.. |
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#2 |
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Registered User
Join Date: Jan 2009
Location: Norway
Posts: 2
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I have a problem. In step 8 where I'm going to save I get the error "Save error. Please exchange the backup memory." That save is needed in step 17/18 so I'm stuck. I would really appreciate help. |
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#3 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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pokemon firered, right? yeah, im looking into it, ....i'll see if its possible to create a tool to inject a working memory card into a save state. |
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#4 |
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Registered User
Join Date: Jan 2009
Location: Norway
Posts: 2
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That's right. Pokémon FireRed. Thanks alot.
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#5 |
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Registered User
Join Date: Jan 2009
Location: virginia
Posts: 4
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What about MAC users.
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#6 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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sorry, can't help them.
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#7 |
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Registered User
Join Date: May 2009
Location: Croatia
Posts: 1
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#8 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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not until mudlord has net access at home.
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#9 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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indeed ![]() If you need anything let me know, Guys in this thread, post your save states so we can hex compare them with a state which includes the battery data |
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#10 |
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Registered User
Join Date: May 2009
Location: tangentland
Posts: 1
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I've e-mailed this save state to Squall already, but it was a while ago, so here it is: http://www.mediafire.com/file/nlqd1y...- Fire Red.sgm VBA 1.7.2 (sigh)/64k I really hope a battery repair patch can be made. Last edited by Unhinged; August 4th, 2009 at 16:44.. Reason: Removed reference to sacrificing a goat in the name of a former member. |
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#11 |
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Registered User
Join Date: May 2009
Location: Argentina
Posts: 2
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I've also uploaded a file to: MEGAUPLOAD - The leading online storage and file delivery service Also VBA 1.7.2 and saved using 64K |
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#12 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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thanks guys, this should help.
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#13 |
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Registered User
Join Date: May 2009
Location: Argentina
Posts: 2
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thank us? thank you for doing this!
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#14 |
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Registered User
Join Date: May 2009
Location: Australia
Posts: 1
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More savestates! http://www.mediafire.com/file/yz0zyi...- Fire Red.sgm Last edited by Znex; May 23rd, 2009 at 04:18.. |
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#15 | |
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Registered User
Join Date: May 2009
Location: Canada/ON
Posts: 1
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:)
Quote:
So I tried, but when I open LG rom and try to load the state save thing.. it says it can't because it's FR file... Maybe I am doing something wrong..? T^T How should I proceed to fix my FR save with LF rom..? Thank you..! |
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#16 |
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Registered User
Join Date: May 2009
Location: United States
Posts: 3
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I've tried this a couple of times using VBA link 1.8 (which I have gotten to save properly with a vba-over.ini on NEW GAMES), but unfortunately I had been making savestates without a vba-over and it was set to flash 64k. I've been trying to convert them, and almost got there by making a gameshark snapshot which made a 128KB .sa1 file (instead of 64!!), but I don't know what to do now. The game just starts as if there is no save (but at least I don't get the 1m circuit board). What should I try? Edit: I should note that when saving in game using the steps above it says "Save error. Please exchange the backup memory." |
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#17 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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the savestate contains corrupted battery data, we are looking at creating a patcher which rebuilds the battery area of the state.
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#18 |
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Registered User
Join Date: May 2009
Location: NZ
Posts: 1
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that would be awsome
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#19 |
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Registered User
Join Date: May 2009
Location: IN
Posts: 2
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Hi, First off, thank you for looking into this issue! Is there any news? I'm new to the forum, just joined yesterday. Being new, I have no idea how to post my save state on here. If any one could show me, it would be helpful... I have the same issues as rest of these guys -- I beat Elite 4 for first time on FireRed, but because I saved states with 64K (sigh...), I couldn't make any in-game saves. I do happen to have a save state right before beating the Elite 4. I do have to note that I (n00bishly) downloaded and used VBA-Beta emulator instead of VBA 1.80 that I just downloaded today for the saved state right before Elite4. So the save state files are .sgm files instead of the .sg1 files VBA 1.8 makes. |
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#20 |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 23,270
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sg1 is VBA-Link
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| Tags |
| game saves, pokemon, visualboy advance |
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