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Old March 23rd, 2008, 19:52   #21
cottonvibes
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From what you just said Refraction, i noticed that my ini has alot of garbage data.

Code:
[Cpu Options]
Cpu=0
Vurec=0
Regcache=0
SafeCnts=0
InterlaceHack=0
SPU2Hack=0
Multithreading=0
GSMulti=0
Options=1267
i have MTGS mode on, and Dual Core mode On as well.
but they're listed as Off in my ini above..

the only thing that seems to be correct is the Options value.

so is everything junk data except the Options?
and those values should just be ignored, and the real values should be determined by what value Options has..
i'm guessing thats the case...

EDIT:
gamersat678,
i believe those options are always on. thats probably whats ment by "forced on"
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Old March 23rd, 2008, 19:54   #22
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Yeah it appears to me that is the case. But the options value is being a pain in the arse right now.


The reason why I asked
Quote:
What option turns those two options on?
and are they always on? is becuase if I turned off all the options I get a value of 0(both in decimal and hex). It's as if those options aren't included in the decimal.
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Last edited by gamersat678; March 23rd, 2008 at 20:04..
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Old March 23rd, 2008, 20:01   #23
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yeah i just noticed that those two values you were talking about are conflicting in binary.

like most values are easy, such as the first three that don't conflict when you add them up...
001, 010, 100

but 0x100 is 1100100

and when you add that up, it conflicts with "Frame Limit On" which is 100


i'm hoping refraction messed up when he listed the value of 0x100 or else its going to be a big pain :/
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Old March 23rd, 2008, 20:05   #24
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Do you happen to know what the heck PadHack=0 is? More useless data (it seems like it to me)?
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Old March 23rd, 2008, 20:10   #25
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i'm not sure, but it think its useless data
i have..
[Misc]
Patch=1
PadHack=0
varLog=0
Hacks=3

the only thing i think is important there is Hacks, which you already did.
i'm a bit curious what "patch" means, since i have it set to 1
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Old March 23rd, 2008, 20:12   #26
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O I think I coded something wrong. Wops.

Edit1:
cotton can u use 1.04? I think your using my first or second version.
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Old March 23rd, 2008, 20:15   #27
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Reg caching and pad hack are old options which have been removed,but not from the ini it seems
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Old March 23rd, 2008, 20:22   #28
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gamersat678,
my values were weird because i was copying them straight from the ini file.
not with your program, sorry if i confused you.

with your program i get
[Misc]
Patches on = True
PadHack=0
Hacks
-Disable ABS hack = True
-EE/IOP SYNC hack = True
-Tighter Async Timing = False


but is there a way to turn patches off?
i'm guessing this is always on
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Old March 23rd, 2008, 20:24   #29
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Thanks cotton. That clears some things up.
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Old March 23rd, 2008, 20:26   #30
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Quote:
Originally Posted by cottonvibes View Post
gamersat678,
my values were weird because i was copying them straight from the ini file.
not with your program, sorry if i confused you.

with your program i get
[Misc]
Patches on = True
PadHack=0
Hacks
-Disable ABS hack = True
-EE/IOP SYNC hack = True
-Tighter Async Timing = False


but is there a way to turn patches off?
i'm guessing this is always on
Umm misc->enable patches?
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Old March 23rd, 2008, 20:27   #31
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wow, never noticed that lol
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Old March 23rd, 2008, 20:37   #32
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Not many changes in new release. Just deleted more useless information. (1.05)
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Last edited by gamersat678; March 25th, 2008 at 00:54.. Reason: _
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Old March 25th, 2008, 00:53   #33
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Decided to post 1.06. This gets the user's active graphics card.
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Old March 25th, 2008, 01:02   #34
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I hope this is a good suggestion but what do you think about getting the Bug Reporter to post some of the error dump info that (well for WinXP) drrwin.exe brings up when a game crashes? (I don't know what the equivalent app is for Vista though ), and the last dozen lines from the pcsx2 output screen when the game crashes as well?

That way errors could be isolated more easily and this could help streamline the pcsx2 team's debugging process, besides give more info for troubleshooting newbies problems on these forums.
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Old March 25th, 2008, 01:06   #35
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Do you happen to know where the dump file for drrwin.exe is?
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Old March 25th, 2008, 01:07   #36
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Give me a minute to crash pcsx2 and find out xD

woops the program is dwwin.exe
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Originally Posted by Exodus
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Old March 25th, 2008, 01:22   #37
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its located in folder C:\Documents and Settings\[*user account name*]\Local Settings\Temp

the file name for me was 5106_appcompat.txt, but I'm guessing for other people it'll be any number or #_appcompat.txt ....eg 3017_appcompat.txt

What I noticed right off the bat thats important about dwwin, is it almost always tells which dll or exe triggers the crash when looking whats under "ModName:".

Awesome app by the way. Big thanks for your contribution to the scene.
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Last edited by PCXL-Fan; March 25th, 2008 at 01:31..
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Old March 25th, 2008, 01:29   #38
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for that to work though, the user would have to crash PCSX2 before running bug reporter.
or else the info it gets might have something to do with some other program.
it might be more trouble than its worth.. but who knows..
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Old March 25th, 2008, 01:33   #39
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i dont think that crash report is of much use to use.
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Old March 25th, 2008, 01:37   #40
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gamersat678,
i tried the latest version, its looking good
videocard detection is working perfectly
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