|May 29th, 2012, 20:47||#1|
Join Date: May 2012
epsxe + ff viii + analog stick = ?
I've got a problem with my gamepad, which is a original psx DualShock controller connected with a "-to-USB" adaptor.
It works perfectly fine in every emulator I tested so far (Project64, PCSX, PSXeven). It also kind of works with ePSXe, at least FF 7+9 do well. Only FF 8 and ePSXe got this strange behaviour, where the left analog stick's x-axis and y-axis are inverted in the game menus and battle menus, but not on the world map.
So in menus, when I push the stick up, the cursor moves left, when I push it left the cursor moves up etc. etc. but the directions are correct on the "world-screens" and world map.
The funny thing is that I already tested a ****load of arrangements of my equipment:
- 2 other, different -to-USB adaptors
- tried the ps2's DualShock2
- also with all 3 adaptors
- tried with ePSXe 1.5.2 and 1.6.0 also with each combination of the equipment from above
- finally tried it on two different machines (win2k+win7x64), again with all combinations...
But everytime, I get the exact same behaviour, but ONLY in FF8's menus...
I've already googled the web and searched on this board to solve this
problem, but there was never a solution. Now, the last thread was like 2008, so I decided to just ask again, 4 years later: is there something, which can be done to fix this issue nowadays? Or is there a "hardcoded" bug in ePSXe's internal controller plugin (which only occurs with FF8??).
It really is a dilemma for me, because the other emulators somehow won't load with my favourite gpu plugin (peops soft), and ePSXe, where this works, doesn't work with my favourite psx-emu input-device T_T
I would be glad if someone knew something about this issue or at least could tell me, that there will never be a solution, so I can find my peace and stop fiddling around with adaptors and stuff.
(sorry for my bad english :/)